After moving to Hungary I was in search of a new job as freelancing got a bit of a drag. Out of nowhere I got approached by the CEO of Engine-software telling me they had an opening that needed to be filled for a UI/UX designer.

A few weeks later and I was getting started on the monopoly game they are making for Ubisoft. At that time I was mostly working on the DEMO release as well as the new expansion that is about to be released soon.

My role was mostly creating UI assets and re-assessing the flow within the game or sometimes creating new UX flows from scratch.