Project Wraith was my first professional freelance job where I got to work on a first person shooter that was in need of UI and UX design. The project lead wanted me to take him along through all the steps that I was going to take. Therefore I made two initial style guides where I would both explore shape language and a suitable color palette combined with corresponding typography. After that I jumped into creating a low fi prototype where I would create a possible flow. This helped me and the project lead to better sharpen our vision for what the end result needed to be. And as a result I was able to deliver multiple final screens.